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14 nm
12 nm
2304
2176
1257 MHz
1470 MHz
1340 MHz
1650 MHz
8 GB
8 GB
GDDR5
GDDR6
8 Gbps
14 Gbps
256 bit
256 bit
256 GB/s
448 GB/s
144
136
32
64
43 GP/s
106 GP/s
193 GT/s
224 GT/s
6 Flop/s
7 Flop/s
12
12
5
5
194 °F
192 °F
185 Watts
160 Watts
54 fps
90 fps
40 fps
73 fps
50 fps
85 fps
55 fps
84 fps
65 fps
115 fps
52 fps
87 fps
27 fps
70 fps
59 fps
88 fps
GPU Architecture | 12 nm vs 14 nm | GPU architecture size is (2nm) 14% smaller |
---|---|---|
GPU Clock | 1470 MHz vs 1257 MHz | Clock speed is (213MHz) 14% higher |
GPU Boost Clock | 1650 MHz vs 1340 MHz | Boost clock speed is (310MHz) 19% higher |
Memory Speed | 14 Gbps vs 8 Gbps | Transfer speed of the memory is (6Gbps) 43% faster |
Memory Bandwidth | 448 GB/s vs 256 GB/s | Memory bandwidth is (192GB/s) 43% faster |
Render Output Unit (ROP) | 64 vs 32 | (32) 50% more Render Output Units |
Pixel Fill Rate | 106 GP/s vs 43 GP/s | Pixel Fill Rate is (63GP/s) 59% faster |
Texture Fill Rate | 224 GT/s vs 193 GT/s | Texel Fill Rate is (31GT/s) 14% faster |
Floating Point Per Second | 7 Flop/s vs 6 Flop/s | (1Flop/s) 14% more Floating Point Operations per minute |
Graphics Card Power | 160 Watts vs 185 Watts | Power consumption is (25Watts) 14% lower |
Rise of the Tomb Raider | 90 fps vs 54 fps | Rise of the Tomb Raider - 1440p: (36fps) 40% more frames per second |
Shadow of the Tomb Raider | 73 fps vs 40 fps | Shadow of the Tomb Raider - 1440p: (33fps) 45% more frames per second |
The Witcher 3 | 85 fps vs 50 fps | The Witcher 3 - 1440p: (35fps) 41% more frames per second |
Metro Exodus | 84 fps vs 55 fps | Metro Exodus - 1440p: (29fps) 35% more frames per second |
Battlefield 1 | 115 fps vs 65 fps | Battlefield 1 - 1440p: (50fps) 43% more frames per second |
Far Cry 5 | 87 fps vs 52 fps | Far Cry 5 - 1440p: (35fps) 40% more frames per second |
Assassin's Creed Unity | 70 fps vs 27 fps | Assassin's Creed Unity - 1440p: (43fps) 61% more frames per second |
Resident Evil 2 | 88 fps vs 59 fps | Resident Evil 2 - 1440p: (29fps) 33% more frames per second |
Shading Units | 2176 vs 2304 | (128) 6% less Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 136 vs 144 | (8) 6% less Texture Mapping Units |
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